Posts Tagged Android Development

Android Development on Windows: Part 1 of 2

I recently blogged on the Android SDK and my initial experience.  Since, I’ve received several requests to outline the steps required to get started.  That is, to install, configure and debug an Android application.  This 2 part series intends to do just that.

Where We Are Going

This post will focus on downloading, installing and validating your Android development configuration on Windows.  It is the first step when getting started.

Step 1: Download

First things, first.  Download the required installation files to your local hard drive.  Once everything has completed downloading, continue to step 2.  Keep in mind, my recommendation is different than the instructions you’ll find on the official Android developers website.  This is because I find the following configuration provides the most robust developer experience when working with Java EE, GlassFish and Android.

JDK 6 Update 17 1.6.0_17 is the latest.  I recommend you download the 4th item down titled “JDK 6 Update 17”.  You don’t need any of the bundles. Download Here
Netbeans IDE 6.7.1 This version comes bundled with the GlassFish application server.  Not required for Android development, but you’ll be glad you have it.  You’ll see. Download Here
Android SDK r3 Direct link for Android SDK. Download Here

Step 2: Installation

Rather than give you a play by play, I’m only going to highlight the most important sections for each installation.  For the most part, it should be fairly straight forward.

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The Android OS Matures

Android 2.0 is a mobile operating system running on a Linux kernel and first gained attention when Google purchased 22-month-old startup, Android, Inc. back in 2005.  Last week I downloaded the latest Android SDK to see for myself what the platform brings to the table now that it has had time to mature.  All I can say is wow!

What’s in the box?

First of all, the Android 2.0 SDK comes complete with Android libraries, an emulator, emulator skins, sample applications and a nice set of developer tools delivered as a plug-in for Eclipse.  Pretty much everything you need to write an application to run on the Android platform.  Because I work with Java EE on a regular basis, I chose to install the Android SDK and roll the the Android Development Tools (ADT) into my existing GlassFish/Eclipse bundled IDE.  Worked like a charm following the simple instructions on the Android Developers website.

Hello World

After installing the Android SDK and developer tools I followed the Hello World Tutorial and found myself running my first Android application in the emulator in less than 10 minutes.  At first, you’ll feel this awkward sensation and won’t be able to put your finger on it.  Then, you’ll realize that foreign feeling is excitement.  You’re actually excited about coding again and the flames of creativity long stamped out by “the man” will come raging back.  Just try to stop the ideas from popping into your head!

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